PartyConnectToNetworkCompletedStateChange

Information specific to the ConnectToNetworkCompleted type of state change.

Syntax

struct PartyConnectToNetworkCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyNetworkDescriptor networkDescriptor;  
    void* asyncIdentifier;  
    PartyNetwork* network;  
}  

Members

result   PartyStateChangeResult

Indicates that the connect to network operation Succeeded or provides the reason that it failed.

errorDetail   PartyError

A diagnostic value providing additional troubleshooting information regarding any potential error condition.

The human-readable form of this error detail can be retrieved via PartyManager::GetErrorMessage().

networkDescriptor   PartyNetworkDescriptor

The network descriptor provided to the call associated with this state change.

asyncIdentifier   void*

The async identifier provided to the call associated with this state change.

network   PartyNetwork*

The network that was connected to.

Requirements

Header: Party.h

See also

Party members
PartyManager::ConnectToNetwork