Xamarin.Android 11.0 release notes
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Installing
- Visual Studio 2019 version 16.7 — Visual Studio Installer
- Visual Studio 2019 for Mac 8.7 — Visual Studio for Mac Installer with the Stable updater channel
What's new in Xamarin.Android 11.0
Xamarin.Android 11.0 releases
- August 18, 2020 — Xamarin.Android 11.0.2.0 in Visual Studio 2019 version 16.7.2 and Visual Studio 2019 for Mac version 8.7.3.
- August 5, 2020 — Xamarin.Android 11.0.0.3 in Visual Studio 2019 version 16.7 and Visual Studio 2019 for Mac version 8.7.
Corresponding Visual Studio 2019 release notes
August 18, 2020 — Xamarin.Android 11.0.2.0
This version is included in Visual Studio 2019 version 16.7.2 and Visual Studio 2019 for Mac version 8.7.3.
Issues fixed in Xamarin.Android 11.0.2.0
Application behavior on device and emulator
- Developer Community 1139203, GitHub 4983: Starting in Xamarin.Android 11.0, 'Could not load library: Library '/system/lib64/libmonodroid.so' not found.' ... Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR) prevented some application projects from launching successfully in certain build configurations.
August 5, 2020 — Xamarin.Android 11.0.0.3
This version is included in Visual Studio 2019 version 16.7 and Visual Studio 2019 for Mac version 8.7.
In Xamarin.Android 11.0.0.3
- Build and deployment performance
- Smaller app package sizes
- Bindings for Android 11 Beta
- Preliminary Java JDK 11 compatibility
- Mono.Android nullable reference types compatibility
- Tidier IntelliSense suggestions for Java.Lang.Object subclasses
- Bindings projects support for methods with more than 14 parameters
- Bindings projects enumeration enhancements
- JI_JAVA_HOME environment variable for custom Java JDK paths
- Issues fixed
Deprecations, removals, and default configuration changes
- Assemblies compressed by default in Release configuration
- XA1023 warning for upcoming DX DEX compiler deprecation
- Other warning and error changes
- Tool and library version updates
Build and deployment performance
- GitHub PR 4190:
Switch to running AAPT2 in single-file mode rather than
--dir
mode. This reduced the total incremental build time from about 16.4 seconds to about 5.5 seconds for a test project when a single Android resource file was changed between builds. - GitHub PR 4750:
Skip checking for uses of
AppDomain.CreateDomain()
in assemblies provided by Xamarin.Android. This reduced the time for theLinkAssembliesNoShrink
from about 2.6 seconds to about 1.8 seconds for an initial clean build of small Xamarin.Forms test app. - Java.Interop GitHub PR 624, Java.Interop GitHub PR 627, Java.Interop GitHub PR 628: Update the CRC-64 algorithm used during builds to take advantage of a more efficient calculation technique. This reduced the total incremental build time from about 8.7 seconds to about 8.5 seconds for a small Xamarin.Forms app when one line of a C# file was changed between builds.
Smaller app package sizes
Managed assemblies are now compressed by default for Release configuration builds, resulting in significantly smaller APK and Android App Bundle sizes. Assemblies are compressed with the LZ4 algorithm during builds and then decompressed on device during app startup.
For a small example Xamarin.Forms application, this reduced the APK size from about 23 megabytes to about 17 megabytes while only increasing the time to display the first page of the app from about 780 milliseconds to about 790 milliseconds.
If needed, the new behavior can be disabled for a particular project by opening
the project file in Visual Studio or another text editor
and setting the AndroidEnableAssemblyCompression
MSBuild property to false
in the .csproj file:
<PropertyGroup>
<AndroidEnableAssemblyCompression>false</AndroidEnableAssemblyCompression>
</PropertyGroup>
Note
This feature is intended to replace the older Bundle assemblies into native
code Visual Studio Enterprise feature for purposes of app size savings. The
AndroidEnableAssemblyCompression
property takes precedence if both features
are enabled. Project authors who no longer need the Bundle assemblies into
native code feature can now disable it or remove the BundleAssemblies
MSBuild property from the .csproj file:
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidManagedSymbols>true</AndroidManagedSymbols>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
- <BundleAssemblies>true</BundleAssemblies>
</PropertyGroup>
Background information
For comparison, for the small test Xamarin.Forms application with all target ABIs enabled, the Bundle assemblies into native code feature increases the APK size from about 23 megabytes to about 26 megabytes while increasing the time to display the first page of the app from about 780 milliseconds to about 850 milliseconds.
If only one target ABI is enabled for the test application, such as arm64-v8a, the Bundle assemblies into native code feature decreases the APK size from around 16 megabytes to around 7.5 megabytes, while the new LZ4 approach decreases the size to around 8 megabytes. Time to display the first page is the same in this case as with all target ABIs enabled.
The number of target ABIs affects the size comparison because Bundle assemblies into native code uses a separate copy of the compressed assemblies for each ABI, while the new LZ4 approach shares them across all target ABIs.
Bindings for Android 11 Beta
This version includes bindings for the Android 11 Beta from
Google. See the Android 11 Beta documentation for
additional information about the behavior and API changes in this new Android
version. Because Android 11 Beta provides the finalized SDK and NDK APIs, the
Xamarin.Android bindings are now also finalized and the Xamarin.Android SDK
version number has been updated to 11.0. To use the bindings for the new APIs
in a Xamarin.Android project, set Compile using Android version: (Target
Framework) to Android 11 (R) under the Application tab of the Visual
Studio project property pages. This sets the TargetFrameworkVersion
property
to v11.0
in the .csproj file:
<TargetFrameworkVersion>v11.0</TargetFrameworkVersion>
Note
The default and recommended Android SDK Build-Tools version for Xamarin.Android is still 29 because Build-Tools version 30.0 currently requires Java JDK 9 or higher, while both Xamarin.Android and Android Studio still require JDK 8. Android SDK Build-Tools 29 is compatible with the Android 11 bindings, so it is recommended to continue using Android SDK Build-Tools 29 for now.
Attempting to use Android SDK Build-Tools 30.0 with Java JDK 8 results in the following error:
java.lang.UnsupportedClassVersionError: com/android/apksigner/ApkSignerTool has been compiled by a more recent version of the Java Runtime (class file version 53.0), this version of the Java Runtime only recognizes class file versions up to 52.0
Project authors who wish to try Android SDK Build-Tools 30.0 can follow the steps under Preliminary Java JDK 11 compatibility to install and configure Java JDK 11.
New features
These bindings take advantage of C# 8.0's support for default and static interface members to provide C# interface APIs that more closely match the original Android APIs.
For example, in the Android.Views.TextClassifiers
namespace,
TextClassifier.HintTextIsEditable
is now available as
ITextClassifier.HintTextIsEditable
, and the old
TextClassifier.HintTextIsEditable
field is marked [Obsolete]
.
Note
An older set of bindings for interface constants were also available in
Consts classes like TextClassifierConsts
in earlier target framework
versions. Those classes were marked [Obsolete]
for several years. They
have been removed completely for the Android 11 (R) target framework
version. Project authors are encouraged to switch to the new interface
members like ITextClassifier.HintTextIsEditable
at their earliest
convenience.
Preliminary Java JDK 11 compatibility
Xamarin.Android can now use Java JDK 11 to build libraries and applications.
JDK 11 is not yet installed or required by default for Xamarin.Android, but the
apksigner
tool in Android SDK Build-Tools version 30 does require JDK 11, so
project authors who are using the bindings for Android 11
Beta and want to experiment with setting the
AndroidSdkBuildToolsVersion
MSBuild property to version 30.0.0 or higher will
need to use JDK 11.
To do so:
Install a distribution of JDK 11, such as JetBrains Runtime jbrsdk.
On Windows, open Tools > Options in Visual Studio, select the Xamarin > Android Settings node, and set Java Development Kit Location to the root of the JDK 11 installation.
On macOS, open Visual Studio > Preferences, select the Projects > SDK Locations > Android node, open the Locations tab, and set the Java SDK (JDK) Location to the root of the JDK 11 installation.
Alternatively, to configure the JDK path per project, open the project file in Visual Studio or another text editor and set the
JavaSdkDirectory
MSBuild property to the root of the JDK 11 installation. For example:<PropertyGroup> <JavaSdkDirectory>C:\Program Files\jbrsdk</JavaSdkDirectory> </PropertyGroup>
Note
The error that appears when attempting to use Android SDK Build-Tools 30.0 with Java JDK 8 is:
java.lang.UnsupportedClassVersionError: com/android/apksigner/ApkSignerTool has been compiled by a more recent version of the Java Runtime (class file version 53.0), this version of the Java Runtime only recognizes class file versions up to 52.0
Known Issues
- GitHub 4789: error XACLP7004: System.ArgumentException: Directory ... obj\Debug\javadocs...' does not appear to be an android doc reference directory. prevents using the JavaSourceJar Build Action in bindings projects.
Mono.Android nullable reference types compatibility
The Mono.Android assembly has been annotated for compatibility with C# 8.0
nullable reference type checks. Projects can now optionally place code
that uses types from Mono.Android in a nullable context to take advantage of
additional compiler nullability checks. For example, to enable nullability
checks for all code in a project, set the Nullable
MSBuild property to
enable
in the .csproj file:
<PropertyGroup>
<Nullable>enable</Nullable>
</PropertyGroup>
When this property set, the build will emit warnings if any code does not
properly account for possible null
values passed into or returned from APIs in
the Mono.Android assembly.
See the nullable reference types documentation for more information.
Note
The majority of Mono.Android, including the nullability annotations, is automatically generated from the Android Java source. The annotations intentionally preserve any upstream bugs in the nullability information provided by the Android source code.
Tidier IntelliSense suggestions for Java.Lang.Object subclasses
Java.Lang.Object
contains several properties and methods that are required to
be public
to support Xamarin.Android Java bindings but are not intended to be
used in hand-written code. These members are now hidden from IntelliSense,
making it easier to find the useful members.
Bindings projects support for methods with more than 14 parameters
Xamarin.Android bindings projects now support binding Java methods that have any number of parameters instead of the previous limit of 14.
Bindings projects enumeration enhancements
The Transforms\EnumFields.xml file in bindings projects now
allows <mapping>
and <field>
elements that use just clr-enum-type
and
clr-name
attributes, with no jni-interface
or jni-name
attributes. This
provides additional flexibility to define custom C# enumerations that are
visible to the bindings generation process and do not correspond to any Java
type in the bound Java library. For example:
<mapping clr-enum-type='Contoso.Permissions' bitfield='true'>
<field clr-name='Read' value='0' />
<field clr-name='Write' value='1' />
<field clr-name='Execute' value='2' />
</mapping>
For enumerations that do correspond to Java types, project authors should
continue to include the jni-interface
and jni-name
attributes as before.
JI_JAVA_HOME environment variable for custom Java JDK paths
Xamarin.Android will now look for the contents of an environment variable named
JI_JAVA_HOME
as another way to customize the Java JDK path used during the
build. In cases where both the JI_JAVA_HOME
environment variable and the
JavaSdkDirectory
MSBuild property are set to custom values, the MSBuild
property takes precedence.
In general, this environment does not need to be adjusted, but in certain special scenarios, having the option to customize the JDK path via an environment variable might provide useful flexibility.
XA1023 warning for upcoming DX DEX compiler deprecation
Projects that have Dex compiler set to dx in the Visual Studio project property pages will now get a build warning:
warning XA1023: Using the DX DEX Compiler is deprecated. Please update `$(AndroidDexTool)` to `d8`.
To resolve this warning, set the Dex compiler in the Visual Studio project
property pages to d8 or edit the project file in Visual
Studio or another text editor and set the AndroidDexTool
MSBuild property to d8
:
<PropertyGroup>
<AndroidDexTool>d8</AndroidDexTool>
</PropertyGroup>
Background information
Google has deprecated the DX DEX compiler in favor of the D8 DEX compiler. After February 1, 2021, DX will no longer be a part of the Android SDK or Android Studio. Project authors are encouraged to migrate their projects to D8 at their earliest convenience to prepare for this change.
Other warning and error changes
Updated XA0113 warning for Google Play submission requirements
The XA0113 warning has been updated to reflect a more recent minimum target version of Android 9 (API level 28) for submissions to the Google Play store. The following warning will now appear for projects that have an earlier version set under Compile using Android version: (Target Framework) in the Visual Studio project property pages:
warning XA0113: Google Play requires that new applications and updates must use a TargetFrameworkVersion of v9.0 (API level 28) or above. You are currently targeting v8.0 (API level 26).
XA0119 error for incompatible use of Android App Bundle format in Debug configuration
The Android App Bundle publishing format is not currently compatible with the
recommended fast deployment settings for Debug configuration deployments.
Previously, projects that had Android Package Format
(AndroidPackageFormat
) set to aab in the Debug configuration that also had
the recommended Use Shared Runtime (Use Shared Mono Runtime on macOS)
setting enabled would produce a build warning and then fail to launch on device.
Because this configuration is not currently supported, Xamarin.Android now produces an error for it instead of a warning:
error XA0119: Using the shared runtime and Android App Bundles at the same time is not currently supported. Use the shared runtime for Debug configurations and Android App Bundles for Release configurations.
To resolve this error, change the Android Package Format setting in the
Visual Studio project property pages to apk for the Debug configuration.
This corresponds to the apk
value for the AndroidPackageFormat
MSBuild
property in the .csproj file:
<PropertyGroup>
<AndroidPackageFormat>apk</AndroidPackageFormat>
</PropertyGroup>
This error is only relevant for Debug configuration builds. Release configuration builds can continue to use the Android App Bundle packaging format.
Bindings projects XA4231 warning for deprecated jar2xml parser
Any bindings project that has the AndroidClassParser
MSBuild property set to
the old jar2xml
parser or any other unrecognized value will now get a XA4231
build warning:
warning XA4231: The Android class parser 'jar2xml' is deprecated and will be removed in a future version of Xamarin.Android. Update the project properties to use 'class-parse' instead.
To resolve this warning, update the Android Class Parser setting in the
Visual Studio project property pages or the .jar file parser setting in
Visual Studio for Mac to class-parse. This corresponds to the class-parse
value for the AndroidClassParser
MSBuild property in the .csproj file:
<PropertyGroup>
<AndroidClassParser>class-parse</AndroidClassParser>
</PropertyGroup>
Bindings projects XA4232 warning for deprecated XamarinAndroid code generation target
Any bindings project that has the AndroidCodegenTarget
MSBuild property set to
the old XamarinAndroid
code generation target or any other unrecognized value
will now get a XA4232 build warning:
warning XA4232: The Android code generation target value 'XamarinAndroid' is deprecated and will be removed in a future version of Xamarin.Android. Update the project properties to use 'XAJavaInterop1'.
To resolve this warning, update the Android Codegen target setting in the
Visual Studio project property pages or the Code generation target setting
in Visual Studio for Mac to XAJavaInterop1. This corresponds to the
XAJavaInterop1
value for the AndroidCodegenTarget
MSBuild property in the
.csproj file:
<PropertyGroup>
<AndroidCodegenTarget>XAJavaInterop1</AndroidCodegenTarget>
</PropertyGroup>
Tool and library version updates
D8 and R8 version update to 1.6.82
The version of the D8 DEX compiler and R8 code shrinker included in Xamarin.Android has been updated from 1.5.68 to 1.6.82.
bundletool version update to 0.14.0
The version of the bundletool
executable included in
Xamarin.Android has been updated from 0.10.2 to 0.14.0,
bringing in several improvements and bug fixes.
AAPT2 version update to 4.0.0
The version of the Android Asset Packaging Tool AAPT2 included in Xamarin.Android has been updated from 3.5.3 to 4.0.0.
Manifest merger tool version update to 27.0.0
The version of the manifest merger tool included in Xamarin.Android has been updated from 26.5.0 to 27.0.0.
ProGuard version update to 6.2.2
The version of ProGuard included in Xamarin.Android has been updated from 5.3.2 to 6.2.2, bringing in a number of improvements and bug fixes.
Note
ProGuard is only relevant for projects configured to use the older DX DEX compiler. Project authors are recommended to update to the newer D8 DEX compiler at their earliest convenience.
Mono.Data.Sqlite SQLite version update
The version of SQLite used by Mono.Data.Sqlite in Xamarin.Android has been updated from 3.31.1 to 3.32.1, bringing in security fixes, improvements, and bug fixes.
Issues fixed in Xamarin.Android 11.0.0.3
Design-time builds
- Developer Community 896179, GitHub 4273: The IDE could become unresponsive for tens of seconds after changes were saved to an Android layout file in projects configured to use AAPT2.
Application behavior on device and emulator
- Developer Community 970610, Java.Interop GitHub 661: System.TypeLoadException: 'Could not load type 'Android.App.Application.IActivityLifecycleCallbacks' could cause apps using the Android 11 Developer Preview bindings to abort during startup.
- Developer Community 1045818: Starting in Xamarin.Android 10.3 on Windows, errors similar to Java.Lang.RuntimeException: 'Font asset not found Fonts/fontello.ttf' could cause apps to abort unexpectedly on device after they were updated and redeployed from Visual Studio on Windows.
- Developer Community 1050379, GitHub 4795: Starting in Xamarin.Android 10.3, Unable to activate instance of type Android.Util.SparseArray`1[E] could cause apps built in the Debug configuration to abort.
- GitHub 3784, GitHub 4471: An outdated version of the Mono Shared Runtime package was sometimes left on target development devices and emulators after Xamarin.Android version updates. This could result in unexpected behaviors in Debug configuration apps until the old shared runtime was manually uninstalled.
- GitHub 4152:
Unable to read profile ... The system cannot find the file specified
prevented the
FinishAotProfiling
MSBuild target from completing successfully if the location ofadb
was not in thePATH
environment variable. - GitHub 4542:
error CS1681: You cannot redefine the global extern alias prevented building
app projects successfully if the .csproj file included
global
in the<Aliases></Aliases>
metadata element of a referenced Xamarin.Android class library. - GitHub PR 4589:
ObjectDisposedException
could in theory be thrown during cancellation ofAndroidClientHandler
requests, depending on the particular timing of cancellation and object disposal. The time window where this can happen is now narrower. - GitHub 4662:
In projects configured to use the recently added
manifestmerger.jar
Android manifest merging option,tools:node="remove"
did not yet remove AndroidManifest.xml nodes generated by C# attributes in referenced library projects. - GitHub 4772, GitHub 4852: System.DllNotFoundException: libmono-native.so assembly:<unknown assembly> type:<unknown type> member:(null) could cause apps to abort during startup on certain Android 5.0 Lollipop (API level 21) and Android 5.1 Lollipop (API level 22) devices.
- GitHub PR 4779:
error XA1011: Using ProGuard with the D8 DEX compiler is no longer supported.
Please update `$(AndroidLinkTool)` to `r8`. did not mention the
corresponding term code shrinker that is used in the Visual Studio project
property pages and did not mention that
AndroidLinkTool
is an MSBuild property. - GitHub 4791: Starting in Xamarin.Android 10.3, many typemap: module matching MVID [...] not found. messages were logged to the application output for certain running apps, obscuring other logging statements of interest. These messages were diagnostic and did not indicate problems in the apps.
- GitHub 4805: Starting in Xamarin.Android 10.3, localized resources from .resx files in Xamarin.Android application projects were no longer deployed when building and deploying from within Visual Studio to an attached device or emulator. In contrast, clean builds started on the command line worked as expected.
- GitHub 4809:
Starting in Xamarin.Android 10.3, System.MemberAccessException: Cannot create
an instance of ... could cause apps built in the Debug configuration to abort
when attempting to use certain APIs involving types that have both generic and
non-generic versions such as
Android.Widget.ArrayAdapter
. - GitHub PR 4846: On Android 11 (API level 30) devices and emulators, java.lang.RuntimeException: Unable to get provider mono.MonoRuntimeProvider: java.lang.RuntimeException: Unable to find application Mono.Android.Platform.ApiLevel_30! caused apps to abort during startup for projects with the Target Android version set to API level 30 in the Android Manifest tab of the project property pages.
Application and library build and deployment
- Developer Community 1061307 Changes to files set to use the LinkDescription Build Action were not included as expected in incremental builds. Clean rebuilds were required to propagate the changes as expected.
- Developer Community 1076396: DllImport error loading library '__Internal': 'Could not load library: Library '/system/lib64/libmonodroid.so' not found.' caused apps to abort during startup when built in an unsupported Debug configuration, with Android Package Format set to aab, because the build only provided a warning. The build now produces an error instead.
- GitHub 2042: The Mono.Android assembly did not yet surface the nullability information provided by the upstream Android source code for use in C# 8.0 nullable contexts.
- GitHub 4439:
Invalid values of the
AndroidDexTool
MSBuild property produced a misleading error during deployment instead of an error during the build. Invalid values are now ignored and the default D8 DEX tool is used instead. - GitHub PR 4578: The source directory is under the output directory. Skip it. build error did not yet mention the relevant MSBuild item type or the current path of the invalid item.
- GitHub PR 4640: System.ArgumentException: Illegal characters in path could prevent successful automatic detection of the Android SDK location during builds in some cases. One possible cause of this issue has now been addressed.
- GitHub 4790:
Starting in Xamarin.Android 10.3, errors similar to error XA3006: Could not
compile native assembly file: typemaps.x86.s caused incremental builds to
fail after changes to the Supported architectures (
AndroidSupportedAbis
) in the Advanced section of the Android Options tab in the project property pages. - GitHub 4804: Starting in Xamarin.Android 10.3, Failed to parse APK info: failed to parse AndroidManifest.xml, error: %!s() prevented incremental deployments of certain projects that had references to libraries containing AndroidManifest.xml files.
- Java.Interop GitHub PR 622: warning : Failed to read ... with debugging symbols. Retrying to load it without it. and Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly could appear during builds, for example for projects using obfuscation tools. To align more closely with the behavior of other common .NET project types that do not warn about mismatched debugger symbols, Xamarin.Android projects now log these as informational messages instead of warnings.
- For Android 11 (API level 30) emulators, failed to install Mono.Android.Platform.ApiLevel_30.apk:Failure [INSTALL_PARSE_FAILED_NO_CERTIFICATES: Scanning Failed.: No signature found in package of version 2 or newer for package Mono.Android.Platform.ApiLevel_30] prevented deploying successfully in the Debug configuration with the shared runtime enabled, which is the recommended default.
Application Mono Framework behavior on device and emulator
This version of Xamarin.Android updates the Mono 6.12 runtime and class libraries from Commit 165f4b03 to Commit 83105ba2, adding 21 new commits.
Fixes included for issues reported with Xamarin.Android applications:
- Developer Community 952568,
Mono GitHub 18865: Starting in
Xamarin.Android 10.2,
SslStream.BeginRead()
andSslStream.BeginWrite()
would block if called at the same time. - GitHub 4713:
Starting in Xamarin.Android 10.3, SIGSEGV during
monodroid_typemap_java_to_managed
could cause apps to abort if the application was built with theAndroidEnablePreloadAssemblies
MSBuild property set tofalse
. - GitHub 4817:
* Assertion at ... mono/mini/method-to-ir.c:12332, condition `var->opcode
== OP_REGOFFSET' not met caused apps to abort in the Release configuration
when attempting to use the
new()
type constraint in combination with theXElement
type.
IDE compatibility
- GitHub 4582:
Some
Java.Lang.Object
properties and methods likeHandle
andPeerReference
appeared in IntelliSense suggestions even though they were primarily intended for use only in generated code. - GitHub 4675: The project ... is missing Android SDKs required for building. prevented building without the Android NDK installed for projects with Enable Startup Tracing or AOT Compilation enabled.
Android API bindings
- GitHub 4752:
error XAGJS7004: System.ArgumentException: Unsupported ForegroundServiceType
value '9'. prevented using bitwise combinations of multiple values of
Android.Content.PM.ForegroundService
.
Bindings projects
- GitHub PR 4579: Unrecognized transform root element build error did not yet mention the relevant MSBuild item type.
- GitHub PR 4579: Specified source jar not found and Specified reference jar not found build errors did not yet mention Java library types other than JAR files.
- Java.Interop GitHub 515: Bindings projects did not yet have a convenient way to add C# enumerations that did not correspond to Java types.
- Java.Interop GitHub 588:
Warnings similar to warning BG8503: Invalidating Java.Util.IMap and all
nested types because some of its methods were invalid. could prevent the
bindings generator from providing bindings for interfaces even when the
invalid methods were all marked
static
. Because classes are not required to implementstatic
methods from Java interfaces, the bindings generator now ignores invalidstatic
methods and continues generating bindings for interfaces in these cases. - Java.Interop GitHub PR 611: Building a binding project that had a reference to another binding project performed some redundant work for assemblies referenced by both projects.
- Java.Interop GitHub 631: Xamarin.Android bindings projects did not yet support binding Java methods with more than 14 parameters.
- Java.Interop GitHub PR 651:
Unactionable warning : class-parse: warning: method ... Local variables array
has 0 entries ... descriptor has 1 entries! prevented the bindings generator
from detecting parameter names for constructor methods marked with the Kotlin
@JvmOverloads
annotation.
Thank you
A big Thank You! to community members who contributed improvements in this release:
- Andrey Kurdyumov (@kant2002),
GitHub PR 4275:
Add compatibility with using a custom value in the
NUGET_PACKAGES
environment variable when building xamarin-android from source. - Andrey Kurdyumov (@kant2002), GitHub PR 4289: Update the instructions for building the Xamarin.Android-Tests.sln solution in xamarin-android source checkouts on Windows.
- Andrey Kurdyumov (@kant2002),
GitHub PR 4332:
Fix GitHub 4306 so
that
xabuild
can successfully build the Xamarin.Android-Tests.sln solution more than once in xamarin-android source checkouts. - Janus Weil (@janusw), GitHub PR 4346: Update the xamarin-android source build dependencies documentation for Linux.
- Kyle Seongwoo Jun (@kyle-seongwoo-jun), GitHub PR 4525: Mention the .aab file format in addition to the .apk file format in Xamarin.Android's draft document about .NET 5.
Feedback welcome
Your feedback is important to us. If there are any problems with this release, check our GitHub Issues, Xamarin.Android Community Forums and Visual Studio Developer Community for existing issues. For new issues within the Xamarin.Android SDK, please report a GitHub Issue. For general Xamarin.Android experience issues, let us know via the Report a Problem option found in your favorite IDE under Help > Report a Problem.
Open source
Xamarin.Android 11.0 is based on the open-source Xamarin.Android repositories:
- Core JNI interaction logic is in the Java.Interop repo.
- Android bindings and MSBuild tooling are in the xamarin-android repo.
- Chat is in the #android channel on the DotNetEvolution Discord server.