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LowLagMediaRecording.FinishAsync Method

Definition

Asynchronously releases the LowLagMediaRecording object and resources used by the media recording operation.

public:
 virtual IAsyncAction ^ FinishAsync() = FinishAsync;
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncAction FinishAsync();
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncAction FinishAsync();
function finishAsync()
Public Function FinishAsync () As IAsyncAction

Returns

Object that is used to control the asynchronous operation.

Attributes

Remarks

FinishAsync stops the media recording operation and releases the LowLagMediaRecording object and resources used by the media recording operation. If you want to restart the recording after calling FinishAsync, you will need to call one of the PrepareLowLagRecord methods to initialize a new LowLagMediaRecording object.

Applies to