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InkPresenter.StrokesCollected Event

Definition

Occurs when one or more ink strokes are processed ("wet" to "dry") by the application thread.

By default, an ink stroke is processed on a low-latency background thread and rendered wet as it is drawn. When the stroke is completed (pen or finger lifted, or mouse button released), the stroke is processed on the UI thread and rendered dry to the InkCanvas layer (above the application content). If the UI thread is busy, more than one ink stroke might be processed (collected) when the thread becomes available.

// Register
event_token StrokesCollected(TypedEventHandler<InkPresenter, InkStrokesCollectedEventArgs const&> const& handler) const;

// Revoke with event_token
void StrokesCollected(event_token const* cookie) const;

// Revoke with event_revoker
InkPresenter::StrokesCollected_revoker StrokesCollected(auto_revoke_t, TypedEventHandler<InkPresenter, InkStrokesCollectedEventArgs const&> const& handler) const;
public event TypedEventHandler<InkPresenter,InkStrokesCollectedEventArgs> StrokesCollected;
function onStrokesCollected(eventArgs) { /* Your code */ }
inkPresenter.addEventListener("strokescollected", onStrokesCollected);
inkPresenter.removeEventListener("strokescollected", onStrokesCollected);
- or -
inkPresenter.onstrokescollected = onStrokesCollected;
Public Custom Event StrokesCollected As TypedEventHandler(Of InkPresenter, InkStrokesCollectedEventArgs) 

Event Type

Applies to

See also