ApplicationRequiresPointerMode Enum
Definition
Important
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Specifies the interaction experiences for non-pointer devices such as an game controller or remote control.
public enum class ApplicationRequiresPointerMode
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ApplicationRequiresPointerMode
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ApplicationRequiresPointerMode
Public Enum ApplicationRequiresPointerMode
- Inheritance
-
ApplicationRequiresPointerMode
- Attributes
Windows requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
Fields
Auto | 0 | The default system experience for the input device. |
WhenRequested | 1 | A pointer-like interaction experience using a mouse cursor that can be freely moved using non-pointer input devices. |
Applies to
See also
Opinia
https://aka.ms/ContentUserFeedback.
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