ARM64_NT_CONTEXT structure (winnt.h)

Contains processor-specific register data. The system uses CONTEXT structures to perform various internal operations. Refer to the header file WinNT.h for definitions of this structure for each processor architecture.

Syntax

typedef struct _ARM64_NT_CONTEXT {
  DWORD            ContextFlags;
  DWORD            Cpsr;
  union {
    struct {
      DWORD64 X0;
      DWORD64 X1;
      DWORD64 X2;
      DWORD64 X3;
      DWORD64 X4;
      DWORD64 X5;
      DWORD64 X6;
      DWORD64 X7;
      DWORD64 X8;
      DWORD64 X9;
      DWORD64 X10;
      DWORD64 X11;
      DWORD64 X12;
      DWORD64 X13;
      DWORD64 X14;
      DWORD64 X15;
      DWORD64 X16;
      DWORD64 X17;
      DWORD64 X18;
      DWORD64 X19;
      DWORD64 X20;
      DWORD64 X21;
      DWORD64 X22;
      DWORD64 X23;
      DWORD64 X24;
      DWORD64 X25;
      DWORD64 X26;
      DWORD64 X27;
      DWORD64 X28;
      DWORD64 Fp;
      DWORD64 Lr;
    } DUMMYSTRUCTNAME;
    DWORD64 X[31];
  } DUMMYUNIONNAME;
  DWORD64          Sp;
  DWORD64          Pc;
  ARM64_NT_NEON128 V[32];
  DWORD            Fpcr;
  DWORD            Fpsr;
  DWORD            Bcr[ARM64_MAX_BREAKPOINTS];
  DWORD64          Bvr[ARM64_MAX_BREAKPOINTS];
  DWORD            Wcr[ARM64_MAX_WATCHPOINTS];
  DWORD64          Wvr[ARM64_MAX_WATCHPOINTS];
} ARM64_NT_CONTEXT, *PARM64_NT_CONTEXT;

Members

ContextFlags

Cpsr

DUMMYUNIONNAME

DUMMYUNIONNAME.DUMMYSTRUCTNAME

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X0

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X1

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X2

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X3

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X4

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X5

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X6

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X7

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X8

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X9

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X10

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X11

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X12

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X13

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X14

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X15

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X16

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X17

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X18

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X19

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X20

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X21

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X22

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X23

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X24

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X25

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X26

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X27

DUMMYUNIONNAME.DUMMYSTRUCTNAME.X28

DUMMYUNIONNAME.DUMMYSTRUCTNAME.Fp

DUMMYUNIONNAME.DUMMYSTRUCTNAME.Lr

DUMMYUNIONNAME.X[31]

Sp

Pc

V[32]

Fpcr

Fpsr

Bcr[ARM64_MAX_BREAKPOINTS]

Bvr[ARM64_MAX_BREAKPOINTS]

Wcr[ARM64_MAX_WATCHPOINTS]

Wvr[ARM64_MAX_WATCHPOINTS]

Requirements

Requirement Value
Minimum supported client Windows XP [desktop apps only]
Minimum supported server Windows Server 2003 [desktop apps only]
Header winnt.h (include Windows.h)

See also

Debugging Structures

GetThreadContext

GetXStateFeaturesMask

SetThreadContext

WOW64_CONTEXT