Tools for DirectX graphics
This section lists tools and utilities provided for DirectX graphics.
In this section
Topic | Description |
---|---|
Getting started with PIX | Use PIX to debug and analyze applications using Direct3D 12. |
Debugging DirectX apps remotely | You can use Visual Studio and the Windows 8 SDK to debug DirectX apps remotely. |
Effect-compiler tool | FXC (fxc.exe) is an offline tool for compiling HLSL shaders for all versions of Direct3D. The tool is located at: (SDK root)\Utilities\Bin\x86\ |
Direct3D diagnostics capture interface reference | This section covers APIs for the Direct3D graphics diagnostics capture interface. |