Editar

Compartilhar via


IMixedRealityController Interface

Definition

Mixed Reality Toolkit controller definition, used to manage a specific controller type

public interface class IMixedRealityController
public interface IMixedRealityController
type IMixedRealityController = interface
Public Interface IMixedRealityController
Derived

Properties

AngularVelocity
ControllerHandedness

The designated hand that the Input Source is managing, as defined by the SDK / Unity.

Enabled

Is the controller enabled?

InputSource

The registered Input Source for this controller

Interactions

Mapping definition for this controller, linking the Physical inputs to logical Input System Actions

IsInPointingPose

Some controllers such as articulated should only be able to invoke pointing/distant interactions in certain poses.

IsPositionApproximate

Indicates the accuracy of the position data being reported.

IsPositionAvailable

Indicates that this controller is currently providing position data.

IsRotationAvailable

Indicates that this controller is currently providing rotation data.

TrackingState

Outputs the current state of the Input Source, whether it is tracked or not. As defined by the SDK / Unity.

Velocity
Visualizer

The controller's "Visual" Component in the scene.

Applies to