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ScriptIntrinsicBLAS.CHERK Method

Definition

CHERK performs one of the hermitian rank k operations C := alphaAAH + betaC or C := alphaAHA + betaC

[Android.Runtime.Register("CHERK", "(IIFLandroid/renderscript/Allocation;FLandroid/renderscript/Allocation;)V", "", ApiSince=23)]
public void CHERK (int Uplo, int Trans, float alpha, Android.Renderscripts.Allocation? A, float beta, Android.Renderscripts.Allocation? C);
[<Android.Runtime.Register("CHERK", "(IIFLandroid/renderscript/Allocation;FLandroid/renderscript/Allocation;)V", "", ApiSince=23)>]
member this.CHERK : int * int * single * Android.Renderscripts.Allocation * single * Android.Renderscripts.Allocation -> unit

Parameters

Uplo
Int32

Specifies whether the upper or lower triangular part of C is to be referenced.

Trans
Int32

The type of transpose applied to the operation.

alpha
Single

The scalar alpha.

A
Allocation

The input allocation contains matrix A, supported elements type Element#F32_2.

beta
Single

The scalar beta.

C
Allocation

The input allocation contains matrix C, supported elements type Element#F32_2.

Attributes

Remarks

CHERK performs one of the hermitian rank k operations C := alpha*A*A**H + beta*C or C := alpha*A**H*A + beta*C

Details: http://www.netlib.org/lapack/explore-html/d8/d52/cherk_8f.html

Java documentation for android.renderscript.ScriptIntrinsicBLAS.CHERK(int, int, float, android.renderscript.Allocation, float, android.renderscript.Allocation).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to