EdgeEffect.Draw(Canvas) Method
Definition
Important
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Draw into the provided canvas.
[Android.Runtime.Register("draw", "(Landroid/graphics/Canvas;)Z", "GetDraw_Landroid_graphics_Canvas_Handler")]
public virtual bool Draw (Android.Graphics.Canvas? canvas);
[<Android.Runtime.Register("draw", "(Landroid/graphics/Canvas;)Z", "GetDraw_Landroid_graphics_Canvas_Handler")>]
abstract member Draw : Android.Graphics.Canvas -> bool
override this.Draw : Android.Graphics.Canvas -> bool
Parameters
- canvas
- Canvas
Canvas to draw into
Returns
true if drawing should continue beyond this frame to continue the animation
- Attributes
Remarks
Draw into the provided canvas. Assumes that the canvas has been rotated accordingly and the size has been set. The effect will be drawn the full width of X=0 to X=width, beginning from Y=0 and extending to some factor < 1.f of height. The effect will only be visible on a hardware canvas, e.g. RenderNode#beginRecording()
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Java documentation for android.widget.EdgeEffect.draw(android.graphics.Canvas)
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.