ARSCNViewDelegate.Update(ISCNSceneRenderer, Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Developers may override this method to perform processing prior to any actions, animations, or physics simulations.
[Foundation.Export("renderer:updateAtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void Update (SceneKit.ISCNSceneRenderer renderer, double timeInSeconds);
abstract member Update : SceneKit.ISCNSceneRenderer * double -> unit
override this.Update : SceneKit.ISCNSceneRenderer * double -> unit
Parameters
- renderer
- ISCNSceneRenderer
The renderer for the scene.
- timeInSeconds
- Double
The current system time.
- Attributes