GKGameSession.DidReceiveData(GKGameSession, NSData, GKCloudPlayer) Método
Definição
Importante
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Cuidado
Empty stub (GKGameSessionEventListenerPrivate category members are not public API).
[System.Obsolete("Empty stub (GKGameSessionEventListenerPrivate category members are not public API).")]
public static void DidReceiveData (GameKit.GKGameSession session, Foundation.NSData data, GameKit.GKCloudPlayer player);
[Foundation.Export("postSession:didReceiveData:fromPlayer:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DidReceiveData (GameKit.GKGameSession session, Foundation.NSData data, GameKit.GKCloudPlayer player);
static member DidReceiveData : GameKit.GKGameSession * Foundation.NSData * GameKit.GKCloudPlayer -> unit
Parâmetros
- session
- GKGameSession
- data
- NSData
- player
- GKCloudPlayer
- Atributos