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SCNNode_GameplayKit.SetEntity(SCNNode, GKEntity) Método

Definição

[Foundation.Export("setEntity:")]
public static void SetEntity (this SceneKit.SCNNode This, GameplayKit.GKEntity entity);
static member SetEntity : SceneKit.SCNNode * GameplayKit.GKEntity -> unit

Parâmetros

This
SCNNode
entity
GKEntity
Atributos

Aplica-se a