CanvasMaterialAnimatorCanvasBeveled._Iridescence_Intensity_ Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Shader property.
[UnityEngine.Range(0, 1)]
public float _Iridescence_Intensity_;
[<UnityEngine.Range(0, 1)>]
val mutable _Iridescence_Intensity_ : single
Public _Iridescence_Intensity_ As Single
Field Value
- Attributes
-
UnityEngine.RangeAttribute