CanvasMaterialAnimatorCanvasBeveled._Sharpness_ Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _Sharpness_;
[<UnityEngine.Range(0, 1)>]
val mutable _Sharpness_ : single
Public _Sharpness_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to