CanvasMaterialAnimatorCanvasBeveled._Sun_Theta_ Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _Sun_Theta_;
[<UnityEngine.Range(0, 1)>]
val mutable _Sun_Theta_ : single
Public _Sun_Theta_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to