CanvasMaterialAnimatorCanvasFrontplate._Fade_Out_ Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _Fade_Out_;
[<UnityEngine.Range(0, 1)>]
val mutable _Fade_Out_ : single
Public _Fade_Out_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to