CanvasMaterialAnimatorCanvasFrontplate._Filter_Width_ Field

Definition

Shader property.

[UnityEngine.Range(0, 4)]
public float _Filter_Width_;
[<UnityEngine.Range(0, 4)>]
val mutable _Filter_Width_ : single
Public _Filter_Width_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to