CanvasMaterialAnimatorCanvasFrontplate._Filter_Width_ Field
Definition
Important
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Shader property.
[UnityEngine.Range(0, 4)]
public float _Filter_Width_;
[<UnityEngine.Range(0, 4)>]
val mutable _Filter_Width_ : single
Public _Filter_Width_ As Single
Field Value
- Attributes
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UnityEngine.RangeAttribute