CanvasMaterialAnimatorCanvasFrontplate._Gaze_Focus_ Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _Gaze_Focus_;
[<UnityEngine.Range(0, 1)>]
val mutable _Gaze_Focus_ : single
Public _Gaze_Focus_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to