CanvasMaterialAnimatorCanvasFrontplate._Selected_Distance_ Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _Selected_Distance_;
[<UnityEngine.Range(0, 1)>]
val mutable _Selected_Distance_ : single
Public _Selected_Distance_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to