CanvasMaterialAnimatorCanvasGlow._Blend_Exponent_ Field

Definition

Shader property.

[UnityEngine.Range(0, 9)]
public float _Blend_Exponent_;
[<UnityEngine.Range(0, 9)>]
val mutable _Blend_Exponent_ : single
Public _Blend_Exponent_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to