CanvasMaterialAnimatorCanvasGlow._Blend_Exponent_ Field
Definition
Important
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Shader property.
[UnityEngine.Range(0, 9)]
public float _Blend_Exponent_;
[<UnityEngine.Range(0, 9)>]
val mutable _Blend_Exponent_ : single
Public _Blend_Exponent_ As Single
Field Value
- Attributes
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UnityEngine.RangeAttribute