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CanvasMaterialAnimatorCanvasRadialSpinner._Cycle_Offset_ Field

Definition

Shader property.

[UnityEngine.Range(0, 10)]
public float _Cycle_Offset_;
[<UnityEngine.Range(0, 10)>]
val mutable _Cycle_Offset_ : single
Public _Cycle_Offset_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to