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CanvasMaterialAnimatorCanvasRadialSpinner._Filled_Fraction_ Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _Filled_Fraction_;
[<UnityEngine.Range(0, 1)>]
val mutable _Filled_Fraction_ : single
Public _Filled_Fraction_ As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to