Compartilhar via


CanvasMaterialAnimatorGraphicsToolsStandardCanvas._EnvironmentColorIntensity Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _EnvironmentColorIntensity;
[<UnityEngine.Range(0, 1)>]
val mutable _EnvironmentColorIntensity : single
Public _EnvironmentColorIntensity As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to