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CanvasMaterialAnimatorGraphicsToolsStandardCanvas._FadeBeginDistance Field

Definition

Shader property.

[UnityEngine.Range(0, 10)]
public float _FadeBeginDistance;
[<UnityEngine.Range(0, 10)>]
val mutable _FadeBeginDistance : single
Public _FadeBeginDistance As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to