Share via


CanvasMaterialAnimatorGraphicsToolsStandardCanvas._FadeCompleteDistance Field

Definition

Shader property.

[UnityEngine.Range(0, 10)]
public float _FadeCompleteDistance;
[<UnityEngine.Range(0, 10)>]
val mutable _FadeCompleteDistance : single
Public _FadeCompleteDistance As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to