CanvasMaterialAnimatorGraphicsToolsStandardCanvas._FadeCompleteDistance Field
Definition
Important
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Shader property.
[UnityEngine.Range(0, 10)]
public float _FadeCompleteDistance;
[<UnityEngine.Range(0, 10)>]
val mutable _FadeCompleteDistance : single
Public _FadeCompleteDistance As Single
Field Value
- Attributes
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UnityEngine.RangeAttribute