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CanvasMaterialAnimatorGraphicsToolsStandardCanvas._IridescenceThreshold Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _IridescenceThreshold;
[<UnityEngine.Range(0, 1)>]
val mutable _IridescenceThreshold : single
Public _IridescenceThreshold As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to