Compartilhar via


CanvasMaterialAnimatorGraphicsToolsStandardCanvas._Metallic Field

Definition

Shader property.

[UnityEngine.Range(0, 1)]
public float _Metallic;
[<UnityEngine.Range(0, 1)>]
val mutable _Metallic : single
Public _Metallic As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to