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CanvasMaterialAnimatorGraphicsToolsStandardCanvas._RimPower Field

Definition

Shader property.

[UnityEngine.Range(0, 8)]
public float _RimPower;
[<UnityEngine.Range(0, 8)>]
val mutable _RimPower : single
Public _RimPower As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to