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CanvasMaterialAnimatorGraphicsToolsStandardCanvas._RoundCornerMargin Field

Definition

Shader property.

[UnityEngine.Range(0, 0.5)]
public float _RoundCornerMargin;
[<UnityEngine.Range(0, 0.5)>]
val mutable _RoundCornerMargin : single
Public _RoundCornerMargin As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to