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CanvasMaterialAnimatorGraphicsToolsWireframe._WireThickness Field

Definition

Shader property.

[UnityEngine.Range(0, 800)]
public float _WireThickness;
[<UnityEngine.Range(0, 800)>]
val mutable _WireThickness : single
Public _WireThickness As Single 

Field Value

Attributes
UnityEngine.RangeAttribute

Applies to