ClippingPlane.UpdateShaderProperties(MaterialPropertyBlock) Method

Definition

Method called for each renderer.

protected override void UpdateShaderProperties (UnityEngine.MaterialPropertyBlock materialPropertyBlock);
override this.UpdateShaderProperties : UnityEngine.MaterialPropertyBlock -> unit
Protected Overrides Sub UpdateShaderProperties (materialPropertyBlock As MaterialPropertyBlock)

Parameters

materialPropertyBlock
UnityEngine.MaterialPropertyBlock

The property block on the renderer to be updated.

Applies to