ClippingPlane.UpdateShaderProperties(MaterialPropertyBlock) Method
Definition
Important
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Method called for each renderer.
protected override void UpdateShaderProperties (UnityEngine.MaterialPropertyBlock materialPropertyBlock);
override this.UpdateShaderProperties : UnityEngine.MaterialPropertyBlock -> unit
Protected Overrides Sub UpdateShaderProperties (materialPropertyBlock As MaterialPropertyBlock)
Parameters
- materialPropertyBlock
- UnityEngine.MaterialPropertyBlock
The property block on the renderer to be updated.