FlyCameraController.PositionLerpTime Field
Definition
Important
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[UnityEngine.Range(0.001, 1)]
[UnityEngine.Tooltip("Time it takes to interpolate camera position 99% of the way to the target.")]
public float PositionLerpTime;
[<UnityEngine.Range(0.001, 1)>]
[<UnityEngine.Tooltip("Time it takes to interpolate camera position 99% of the way to the target.")>]
val mutable PositionLerpTime : single
Public PositionLerpTime As Single
Field Value
- Attributes
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UnityEngine.RangeAttribute UnityEngine.TooltipAttribute