StandardShaderUtility.AutofillFourPointGradient Method
Definition
Important
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Given a source color produces a visually pleasing" gradient by shifting the source color in HSV space.
public static void AutofillFourPointGradient (UnityEngine.Color source, out UnityEngine.Color topLeft, out UnityEngine.Color topRight, out UnityEngine.Color bottomLeft, out UnityEngine.Color bottomRight, out UnityEngine.Color stroke);
static member AutofillFourPointGradient : UnityEngine.Color * Color * Color * Color * Color * Color -> unit
Public Shared Sub AutofillFourPointGradient (source As Color, ByRef topLeft As Color, ByRef topRight As Color, ByRef bottomLeft As Color, ByRef bottomRight As Color, ByRef stroke As Color)
Parameters
- source
- UnityEngine.Color
- topLeft
- UnityEngine.Color
- topRight
- UnityEngine.Color
- bottomLeft
- UnityEngine.Color
- bottomRight
- UnityEngine.Color
- stroke
- UnityEngine.Color