BaseBoundarySystem.Unregister(GameObject) Method
Definition
Important
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UnRegisters the GameObject to listen for boundary events. ///
public:
override void Unregister(UnityEngine::GameObject ^ listener);
public override void Unregister (UnityEngine.GameObject listener);
override this.Unregister : UnityEngine.GameObject -> unit
Public Overrides Sub Unregister (listener As GameObject)
Parameters
- listener
- UnityEngine.GameObject