Editar

Compartilhar via


TriggerOnStartup Class

Definition

Allows for adding custom behaviors that can be assigned in the Editor and triggered when the scene is loaded.

public ref class TriggerOnStartup : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/TriggerOnStartup")]
public class TriggerOnStartup : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/TriggerOnStartup")>]
type TriggerOnStartup = class
    inherit MonoBehaviour
Public Class TriggerOnStartup
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
TriggerOnStartup
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

TriggerOnStartup()

Applies to