BaseControllerPointer.SetCursor(GameObject) Method
Definition
Important
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Set a new cursor for this IMixedRealityPointer
public virtual void SetCursor (UnityEngine.GameObject newCursor = default);
abstract member SetCursor : UnityEngine.GameObject -> unit
override this.SetCursor : UnityEngine.GameObject -> unit
Public Overridable Sub SetCursor (Optional newCursor As GameObject = Nothing)
Parameters
- newCursor
- UnityEngine.GameObject
The new cursor
Remarks
This GameObject must have a IMixedRealityCursor attached to it.