BaseFocusHandler.OnFocusExit(FocusEventData) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The Focus Exit event is raised on this GameObject whenever a IMixedRealityPointer's focus leaves this GameObject's Collider.
public:
virtual void OnFocusExit(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData);
public virtual void OnFocusExit (Microsoft.MixedReality.Toolkit.Input.FocusEventData eventData);
abstract member OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
override this.OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
Public Overridable Sub OnFocusExit (eventData As FocusEventData)
Parameters
- eventData
- FocusEventData