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public ref class ControllerPoseSynchronizerInspector : UnityEditor::Editor
[UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Input.ControllerPoseSynchronizer))]
public class ControllerPoseSynchronizerInspector : UnityEditor.Editor
[<UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Input.ControllerPoseSynchronizer))>]
type ControllerPoseSynchronizerInspector = class
inherit Editor
Public Class ControllerPoseSynchronizerInspector
Inherits Editor