ICursorModifier.SnapCursorPosition Property

Definition

Should the IMixedRealityCursor snap to the GameObject's position?

public:
 property bool SnapCursorPosition { bool get(); void set(bool value); };
public bool SnapCursorPosition { get; set; }
member this.SnapCursorPosition : bool with get, set
Public Property SnapCursorPosition As Boolean

Property Value

Applies to