IMixedRealityRaycastProvider Interface
Definition
Important
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Interface to handle raycasts into the scene. Used by FocusProvider to perform ray and sphere cast queries for pointers.
public interface class IMixedRealityRaycastProvider : IDisposable, Microsoft::MixedReality::Toolkit::IMixedRealityService
public interface IMixedRealityRaycastProvider : IDisposable, Microsoft.MixedReality.Toolkit.IMixedRealityService
type IMixedRealityRaycastProvider = interface
interface IMixedRealityService
interface IDisposable
Public Interface IMixedRealityRaycastProvider
Implements IDisposable, IMixedRealityService
- Derived
- Implements
Remarks
Implementations of IMixedRealityRaycastProvider would likely use Unity's physics system to get hit results from Colliders. However, in a custom implementation, the raycast does not have to rely only on Unity-based Colliders to provide hit results, e.g. a GameObject may use a different mechanism for raycasting, and with a custom implementation, it could be included in the hit result.
Properties
ConfigurationProfile |
The configuration profile for the service. (Inherited from IMixedRealityService) |
Name |
Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action. (Inherited from IMixedRealityService) |
Priority |
Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated. (Inherited from IMixedRealityService) |
Methods
Destroy() |
Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed. (Inherited from IMixedRealityService) |
Disable() |
Optional Disable function to pause the service. (Inherited from IMixedRealityService) |
Enable() |
Optional Enable function to enable / re-enable the service. (Inherited from IMixedRealityService) |
GraphicsRaycast(EventSystem, PointerEventData, LayerMask[]) |
Performs a graphics raycast against the specified layerMasks. |
Initialize() |
The initialize function is used to setup the service once created. This method is called once all services have been registered in the Mixed Reality Toolkit. (Inherited from IMixedRealityService) |
LateUpdate() |
Optional LateUpdate function to that is called after Update has been called on all services. (Inherited from IMixedRealityService) |
Raycast(RayStep, LayerMask[], Boolean, MixedRealityRaycastHit) |
Performs a raycast using the specified RayStep. |
Reset() |
Optional Reset function to perform that will Reset the service, for example, whenever there is a profile change. (Inherited from IMixedRealityService) |
SphereCast(RayStep, Single, LayerMask[], Boolean, MixedRealityRaycastHit) |
Performs a sphere cast with the specified RayStep and radius. |
Update() |
Optional Update function to perform per-frame updates of the service. (Inherited from IMixedRealityService) |