MixedRealityControllerVisualizationProfile.GlobalLeftHandModel Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The Default controller model when there is no specific controller model for the Left hand or when no hand is specified (Handedness = none)
public:
property UnityEngine::GameObject ^ GlobalLeftHandModel { UnityEngine::GameObject ^ get(); };
public UnityEngine.GameObject GlobalLeftHandModel { get; }
member this.GlobalLeftHandModel : UnityEngine.GameObject
Public ReadOnly Property GlobalLeftHandModel As GameObject
Property Value
UnityEngine.GameObject
Remarks
If the default model for the left hand controller can not be found, the controller will fall back and use this for visualization.