PointerHandler.OnPointerDown Field

Definition

Unity event raised on pointer down.

public: Microsoft::MixedReality::Toolkit::Input::PointerUnityEvent ^ OnPointerDown;
public Microsoft.MixedReality.Toolkit.Input.PointerUnityEvent OnPointerDown;
val mutable OnPointerDown : Microsoft.MixedReality.Toolkit.Input.PointerUnityEvent
Public OnPointerDown As PointerUnityEvent 

Field Value

Applies to