PointerUtils.SetHandRayPointerBehavior(PointerBehavior, Handedness) Method
Definition
Important
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Sets the behavior for the hand ray with given handedness
public static void SetHandRayPointerBehavior (Microsoft.MixedReality.Toolkit.Input.PointerBehavior pointerBehavior, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness = Microsoft.MixedReality.Toolkit.Utilities.Handedness.Any);
static member SetHandRayPointerBehavior : Microsoft.MixedReality.Toolkit.Input.PointerBehavior * Microsoft.MixedReality.Toolkit.Utilities.Handedness -> unit
Public Shared Sub SetHandRayPointerBehavior (pointerBehavior As PointerBehavior, Optional handedness As Handedness = Microsoft.MixedReality.Toolkit.Utilities.Handedness.Any)
Parameters
- pointerBehavior
- PointerBehavior
Desired .
- handedness
- Handedness
Specify handedness to restrict to only right, left hands.