SimulatedHandData.Update Method
Definition
Important
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Replace the hand data with the given values.
public:
bool Update(bool isTrackedNew, bool isPinchingNew, Microsoft::MixedReality::Toolkit::Input::SimulatedHandData::HandJointDataGenerator ^ generator);
public bool Update (bool isTrackedNew, bool isPinchingNew, Microsoft.MixedReality.Toolkit.Input.SimulatedHandData.HandJointDataGenerator generator);
member this.Update : bool * bool * Microsoft.MixedReality.Toolkit.Input.SimulatedHandData.HandJointDataGenerator -> bool
Public Function Update (isTrackedNew As Boolean, isPinchingNew As Boolean, generator As SimulatedHandData.HandJointDataGenerator) As Boolean
Parameters
- isTrackedNew
- Boolean
True if the hand is currently tracked.
- isPinchingNew
- Boolean
True if the hand is in a pinching pose that causes a "Select" action.
- generator
- SimulatedHandData.HandJointDataGenerator
Generator function that produces joint positions and rotations. The joint data generator is only used when the hand is tracked.
Returns
True if the hand data has been changed.
Remarks
The timestamp of the hand data will be the current time, see DateTime.UtcNow.