TransformExtensions.FindAncestorComponent<T>(Transform, Boolean) Method
Definition
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Find the first component of type T
in the ancestors of the specified transform.
public static T FindAncestorComponent<T> (this UnityEngine.Transform startTransform, bool includeSelf = true) where T : UnityEngine.Component;
static member FindAncestorComponent : UnityEngine.Transform * bool -> 'T (requires 'T :> UnityEngine.Component)
<Extension()>
Public Function FindAncestorComponent(Of T As Component) (startTransform As Transform, Optional includeSelf As Boolean = true) As T
Type Parameters
- T
Type of component to find.
Parameters
- startTransform
- UnityEngine.Transform
Transform for which ancestors must be considered.
- includeSelf
- Boolean
Indicates whether the specified transform should be included.
Returns
T
The component of type T
. Null if it none was found.