ConstraintManager.ApplyRotationConstraints Method
Definition
Important
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public:
void ApplyRotationConstraints(Microsoft::MixedReality::Toolkit::Utilities::MixedRealityTransform % transform, bool isOneHanded, bool isNear);
public void ApplyRotationConstraints (ref Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform transform, bool isOneHanded, bool isNear);
member this.ApplyRotationConstraints : MixedRealityTransform * bool * bool -> unit
Public Sub ApplyRotationConstraints (ByRef transform As MixedRealityTransform, isOneHanded As Boolean, isNear As Boolean)
Parameters
- transform
- MixedRealityTransform
- isOneHanded
- Boolean
- isNear
- Boolean