InteractablePointerSimulator Class
Definition
Important
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A way to test button state feedback while in the editor
public ref class InteractablePointerSimulator : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InteractablePointerSimulator")]
public class InteractablePointerSimulator : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InteractablePointerSimulator")>]
type InteractablePointerSimulator = class
inherit MonoBehaviour
Public Class InteractablePointerSimulator
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourInteractablePointerSimulator
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
InteractablePointerSimulator() |
Fields
Button | |
Clicked | |
Disabled | |
Down | |
Focus |