ToolTipUtility.GetAttachPointPositions(Vector3[], Vector2) Method
Definition
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gets an array of pivot positions
public:
static void GetAttachPointPositions(cli::array <UnityEngine::Vector3> ^ % pivotPositions, UnityEngine::Vector2 localContentSize);
public static void GetAttachPointPositions (ref UnityEngine.Vector3[] pivotPositions, UnityEngine.Vector2 localContentSize);
static member GetAttachPointPositions : Vector3[] * UnityEngine.Vector2 -> unit
Public Shared Sub GetAttachPointPositions (ByRef pivotPositions As Vector3(), localContentSize As Vector2)
Parameters
- pivotPositions
- UnityEngine.Vector3[]
ref array that gets filled with positions
- localContentSize
- UnityEngine.Vector2
the xy scale of the tooltip