BaseMixedRealityLineRenderer.GetColor(Single) Method

Definition

Get the Color along the normalized length of the line.

protected:
 virtual UnityEngine::Color GetColor(float normalizedLength);
protected virtual UnityEngine.Color GetColor (float normalizedLength);
abstract member GetColor : single -> UnityEngine.Color
override this.GetColor : single -> UnityEngine.Color
Protected Overridable Function GetColor (normalizedLength As Single) As Color

Parameters

normalizedLength
Single

Returns

UnityEngine.Color

Applies to